From: Henri Verbeet Subject: Re: [PATCH 2/7] wined3d: Use string_buffer_sprintf() in shader_glsl_sprintf_cast(). Message-Id: Date: Fri, 24 Feb 2017 13:40:10 +0100 In-Reply-To: <20170224112741.13973-2-jkucia@codeweavers.com> References: <20170224112741.13973-2-jkucia@codeweavers.com> Signed-off-by: Henri Verbeet