From: Józef Kucia Subject: [PATCH 7/7] wined3d: Always use correct sampler bind index for ld_raw and ld_structured. Message-Id: <20170224112741.13973-7-jkucia@codeweavers.com> Date: Fri, 24 Feb 2017 12:27:41 +0100 In-Reply-To: <20170224112741.13973-1-jkucia@codeweavers.com> References: <20170224112741.13973-1-jkucia@codeweavers.com> Signed-off-by: Józef Kucia --- dlls/wined3d/glsl_shader.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 8345888..28d1c15 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5072,8 +5072,8 @@ static void shader_glsl_ld_buffer(const struct wined3d_shader_instruction *ins) { const char *prefix = shader_glsl_get_prefix(ins->ctx->reg_maps->shader_version.type); const struct wined3d_shader_src_param *src = &ins->src[ins->src_count - 1]; + unsigned int i, swizzle, resource_idx, bind_idx, stride, src_idx = 0; const struct wined3d_shader_reg_maps *reg_maps = ins->ctx->reg_maps; - unsigned int i, swizzle, resource_idx, stride, src_idx = 0; struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data; struct wined3d_string_buffer *buffer = ins->ctx->buffer; struct glsl_src_param structure_idx, offset; @@ -5090,6 +5090,7 @@ static void shader_glsl_ld_buffer(const struct wined3d_shader_instruction *ins) return; } stride = reg_maps->resource_info[resource_idx].stride; + bind_idx = shader_glsl_find_sampler(®_maps->sampler_map, resource_idx, WINED3D_SAMPLER_DEFAULT); function = "texelFetch"; resource = "sampler"; } @@ -5101,6 +5102,7 @@ static void shader_glsl_ld_buffer(const struct wined3d_shader_instruction *ins) return; } stride = reg_maps->uav_resource_info[resource_idx].stride; + bind_idx = resource_idx; function = "imageLoad"; resource = "image"; } @@ -5123,7 +5125,7 @@ static void shader_glsl_ld_buffer(const struct wined3d_shader_instruction *ins) swizzle = shader_glsl_swizzle_get_component(src->swizzle, i); shader_addline(buffer, "%s(%s_%s%u, %s + %u).x);\n", - function, prefix, resource, src->reg.idx[0].offset, address->buffer, swizzle); + function, prefix, resource, bind_idx, address->buffer, swizzle); } string_buffer_release(priv->string_buffers, address); -- 2.10.2