From: Józef Kucia Subject: [PATCH 1/7] wined3d: Fix return type for surface_load_texture(). Message-Id: <20170223140058.12113-1-jkucia@codeweavers.com> Date: Thu, 23 Feb 2017 15:00:52 +0100 Signed-off-by: Józef Kucia --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 449c1fa..399f436 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2540,7 +2540,7 @@ static BOOL surface_load_drawable(struct wined3d_surface *surface, return TRUE; } -static HRESULT surface_load_texture(struct wined3d_surface *surface, +static BOOL surface_load_texture(struct wined3d_surface *surface, struct wined3d_context *context, BOOL srgb) { unsigned int width, height, src_row_pitch, src_slice_pitch, dst_row_pitch, dst_slice_pitch; -- 2.10.2