From: Józef Kucia Subject: [PATCH 2/2] d3d10core/tests: Print expected result in case of failures in check_texture_sub_resource_*() functions. Message-Id: <1481111872-4488-2-git-send-email-jkucia@codeweavers.com> Date: Wed, 7 Dec 2016 12:57:52 +0100 In-Reply-To: <1481111872-4488-1-git-send-email-jkucia@codeweavers.com> References: <1481111872-4488-1-git-send-email-jkucia@codeweavers.com> Signed-off-by: Józef Kucia --- dlls/d3d10core/tests/device.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index aad9184..43c202d 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -643,8 +643,8 @@ static void check_texture_sub_resource_color_(unsigned int line, ID3D10Texture2D } release_resource_readback(&rb); ok_(__FILE__, line)(all_match, - "Got unexpected color 0x%08x at (%u, %u), sub-resource %u.\n", - color, x, y, sub_resource_idx); + "Got 0x%08x, expected 0x%08x at (%u, %u), sub-resource %u.\n", + color, expected_color, x, y, sub_resource_idx); } #define check_texture_color(t, c, d) check_texture_color_(__LINE__, t, c, d) @@ -686,8 +686,8 @@ static void check_texture_sub_resource_float_(unsigned int line, ID3D10Texture2D } release_resource_readback(&rb); ok_(__FILE__, line)(all_match, - "Got unexpected value %.8e at (%u, %u), sub-resource %u.\n", - value, x, y, sub_resource_idx); + "Got %.8e, expected %.8e at (%u, %u), sub-resource %u.\n", + value, expected_value, x, y, sub_resource_idx); } #define check_texture_float(r, f, d) check_texture_float_(__LINE__, r, f, d) @@ -729,8 +729,10 @@ static void check_texture_sub_resource_vec4_(unsigned int line, ID3D10Texture2D } release_resource_readback(&rb); ok_(__FILE__, line)(all_match, - "Got unexpected value {%.8e, %.8e, %.8e, %.8e} at (%u, %u), sub-resource %u.\n", - value.x, value.y, value.z, value.w, x, y, sub_resource_idx); + "Got {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e} at (%u, %u), sub-resource %u.\n", + value.x, value.y, value.z, value.w, + expected_value->x, expected_value->y, expected_value->z, expected_value->w, + x, y, sub_resource_idx); } #define check_texture_vec4(a, b, c) check_texture_vec4_(__LINE__, a, b, c) -- 2.7.3