From: Józef Kucia Subject: [PATCH 2/2] dxgi: Release target output when releasing swapchain. Message-Id: <1472416254-21987-2-git-send-email-jkucia@codeweavers.com> Date: Sun, 28 Aug 2016 22:30:54 +0200 In-Reply-To: <1472416254-21987-1-git-send-email-jkucia@codeweavers.com> References: <1472416254-21987-1-git-send-email-jkucia@codeweavers.com> It should never happen because applications are required to call SetFullscreenState() to exit fullscreen mode before releasing the swapchain. Signed-off-by: Józef Kucia --- dlls/dxgi/swapchain.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c index a759885..2b61327 100644 --- a/dlls/dxgi/swapchain.c +++ b/dlls/dxgi/swapchain.c @@ -78,6 +78,11 @@ static ULONG STDMETHODCALLTYPE dxgi_swapchain_Release(IDXGISwapChain *iface) if (!refcount) { IWineDXGIDevice *device = swapchain->device; + if (swapchain->target) + { + WARN("Releasing fullscreen swapchain.\n"); + IDXGIOutput_Release(swapchain->target); + } if (swapchain->factory) IDXGIFactory_Release(swapchain->factory); wined3d_mutex_lock(); -- 2.7.3