From: Józef Kucia Subject: [PATCH 4/8] wined3d: Implement SM5 deriv_rty_coarse instruction. Message-Id: <1469183303-18438-4-git-send-email-jkucia@codeweavers.com> Date: Fri, 22 Jul 2016 12:28:19 +0200 In-Reply-To: <1469183303-18438-1-git-send-email-jkucia@codeweavers.com> References: <1469183303-18438-1-git-send-email-jkucia@codeweavers.com> Signed-off-by: Józef Kucia --- dlls/wined3d/glsl_shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 99523fa..ba3bf35 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3579,6 +3579,7 @@ static void shader_glsl_derivative(const struct wined3d_shader_instruction *ins) switch (ins->handler_idx) { case WINED3DSIH_DSX_COARSE: instruction = "dFdxCoarse"; break; + case WINED3DSIH_DSY_COARSE: instruction = "ycorrection.y * dFdyCoarse"; break; default: ERR("Unhandled opcode %#x.\n", ins->handler_idx); return; } @@ -8707,7 +8708,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DSX_COARSE */ shader_glsl_derivative, /* WINED3DSIH_DSX_FINE */ NULL, /* WINED3DSIH_DSY */ shader_glsl_map2gl, - /* WINED3DSIH_DSY_COARSE */ NULL, + /* WINED3DSIH_DSY_COARSE */ shader_glsl_derivative, /* WINED3DSIH_DSY_FINE */ NULL, /* WINED3DSIH_ELSE */ shader_glsl_else, /* WINED3DSIH_EMIT */ shader_glsl_emit, -- 2.7.3