From: Józef Kucia Subject: [PATCH 2/9] d3d11: Implement d3d11_immediate_context_IAGetVertexBuffers(). Message-Id: <1466761565-15145-2-git-send-email-jkucia@codeweavers.com> Date: Fri, 24 Jun 2016 11:45:58 +0200 In-Reply-To: <1466761565-15145-1-git-send-email-jkucia@codeweavers.com> References: <1466761565-15145-1-git-send-email-jkucia@codeweavers.com> Signed-off-by: Józef Kucia --- dlls/d3d11/device.c | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 13d079e..dfdd0d2 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1337,8 +1337,32 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IAGetInputLayout(ID3D11Dev static void STDMETHODCALLTYPE d3d11_immediate_context_IAGetVertexBuffers(ID3D11DeviceContext *iface, UINT start_slot, UINT buffer_count, ID3D11Buffer **buffers, UINT *strides, UINT *offsets) { - FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p stub!\n", + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p.\n", iface, start_slot, buffer_count, buffers, strides, offsets); + + wined3d_mutex_lock(); + for (i = 0; i < buffer_count; ++i) + { + struct wined3d_buffer *wined3d_buffer; + struct d3d_buffer *buffer_impl; + + if (FAILED(wined3d_device_get_stream_source(device->wined3d_device, start_slot + i, + &wined3d_buffer, &offsets[i], &strides[i]))) + ERR("Failed to get vertex buffer %u.\n", start_slot + i); + + if (!wined3d_buffer) + { + buffers[i] = NULL; + continue; + } + + buffer_impl = wined3d_buffer_get_parent(wined3d_buffer); + ID3D11Buffer_AddRef(buffers[i] = &buffer_impl->ID3D11Buffer_iface); + } + wined3d_mutex_unlock(); } static void STDMETHODCALLTYPE d3d11_immediate_context_IAGetIndexBuffer(ID3D11DeviceContext *iface, -- 2.7.3