From: Alistair Leslie-Hughes Subject: [v4 PATCH] wined3d: Support missing WINED3DUSAGE flags to debug_d3dusage Message-Id: Date: Wed, 25 May 2016 06:06:08 +0000 v4: Corrected limit Signed-off-by: Alistair Leslie-Hughes --- dlls/wined3d/utils.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 5c781cd..f85fcc9 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -3603,7 +3603,7 @@ const char *debug_d3ddevicetype(enum wined3d_device_type device_type) const char *debug_d3dusage(DWORD usage) { - char buf[333]; + char buf[552]; buf[0] = '\0'; #define WINED3DUSAGE_TO_STR(u) if (usage & u) { strcat(buf, " | "#u); usage &= ~u; } @@ -3617,7 +3617,14 @@ const char *debug_d3dusage(DWORD usage) WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL); WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY); #undef WINED3DUSAGE_TO_STR -- 2.8.1