From: Andrey Gusev Subject: wined3d: Fix a typo in checkGLcall Message-Id: Date: Thu, 28 Apr 2016 14:01:40 +0300 From fe4dffda086f356561a7b4b78883ea564e6ffe46 Mon Sep 17 00:00:00 2001 Message-Id: From: Andrey Gusev Date: Thu, 28 Apr 2016 13:58:53 +0300 Subject: [PATCH] wined3d: Fix a typo in checkGLcall Signed-off-by: Andrey Gusev --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e0a7370..d1f77ca 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -827,7 +827,7 @@ static void create_default_sampler(struct wined3d_device *device) checkGLcall("glGenSamplers"); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST)); - checkGLcall("glSamplerParamteri"); + checkGLcall("glSamplerParameteri"); } else { -- 2.5.5