From: Sebastian Lackner Subject: wined3d: Fix specfile entry for wined3d_swapchain_get_back_buffer. Message-Id: <56593653.8090207@fds-team.de> Date: Sat, 28 Nov 2015 06:06:27 +0100 Signed-off-by: Sebastian Lackner --- The function has the prototype: struct wined3d_texture * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, UINT backbuffer_idx); dlls/wined3d/wined3d.spec | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index d70a0c4..7df80fb 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -243,7 +243,7 @@ @ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr) @ cdecl wined3d_swapchain_decref(ptr) -@ cdecl wined3d_swapchain_get_back_buffer(ptr long long) +@ cdecl wined3d_swapchain_get_back_buffer(ptr long) @ cdecl wined3d_swapchain_get_device(ptr) @ cdecl wined3d_swapchain_get_display_mode(ptr ptr ptr) @ cdecl wined3d_swapchain_get_front_buffer_data(ptr ptr long) -- 2.6.2