From: Riccardo Bortolato Subject: [v9 08/11] ddraw: Replace wined3d_surface_map() with wined3d_resource_map() in surface_lock(). Message-Id: <1447961687-4042-8-git-send-email-rikyz619@gmail.com> Date: Thu, 19 Nov 2015 20:34:44 +0100 In-Reply-To: <1447961687-4042-1-git-send-email-rikyz619@gmail.com> References: <1447961687-4042-1-git-send-email-rikyz619@gmail.com> Signed-off-by: Riccardo Bortolato --- dlls/ddraw/surface.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index eeedbaf..a983a0c 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -992,7 +992,8 @@ static HRESULT surface_lock(struct ddraw_surface *This, if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE); if (SUCCEEDED(hr)) - hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect ? &box : NULL, Flags); + hr = wined3d_resource_map(wined3d_texture_get_resource(This->wined3d_texture), This->sub_resource_idx, + &map_desc, Rect ? &box : NULL, Flags); if (FAILED(hr)) { wined3d_mutex_unlock(); -- 1.9.1