From: Andrew Eikum Subject: [PATCH 3/4] xaudio2: Call OnStreamEnd callback Message-Id: <20150915172534.GW7912@foghorn.codeweavers.com> Date: Tue, 15 Sep 2015 12:25:34 -0500 --- dlls/xaudio2_7/tests/xaudio2.c | 41 +++++++++++++++++++++++++++++++++++++++-- dlls/xaudio2_7/xaudio_dll.c | 5 +++++ 2 files changed, 44 insertions(+), 2 deletions(-) diff --git a/dlls/xaudio2_7/tests/xaudio2.c b/dlls/xaudio2_7/tests/xaudio2.c index aabb70e..4cac2b6 100644 --- a/dlls/xaudio2_7/tests/xaudio2.c +++ b/dlls/xaudio2_7/tests/xaudio2.c @@ -374,9 +374,11 @@ static const IXAudio2VoiceCallbackVtbl vcb_buf_vtbl = { static IXAudio2VoiceCallback vcb_buf = { &vcb_buf_vtbl }; static int nloopends = 0; +static int nstreamends = 0; static void WINAPI loop_buf_OnStreamEnd(IXAudio2VoiceCallback *This) { + ++nstreamends; } static void WINAPI loop_buf_OnBufferStart(IXAudio2VoiceCallback *This, @@ -421,7 +423,7 @@ static void test_buffer_callbacks(IXAudio2 *xa) XAUDIO2_BUFFER buf; XAUDIO2_VOICE_STATE state; struct vcb_buf_testdata testdata[5]; - int i; + int i, timeout; obs_calls = 0; obe_calls = 0; @@ -434,6 +436,7 @@ static void test_buffer_callbacks(IXAudio2 *xa) hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects); ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr); + /* test OnBufferStart/End callbacks */ fmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT; fmt.nChannels = 2; fmt.nSamplesPerSec = 44100; @@ -479,14 +482,48 @@ static void test_buffer_callbacks(IXAudio2 *xa) ok(state.SamplesPlayed == 4410 * 5, "Got wrong samples played\n"); - HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData); + if(xaudio27) + IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src); + else + IXAudio2SourceVoice_DestroyVoice(src); + + + /* test OnStreamEnd callback */ + XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, &loop_buf, NULL, NULL); + ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr); + + buf.Flags = XAUDIO2_END_OF_STREAM; + + hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL); + ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr); + + hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW); + ok(hr == S_OK, "Start failed: %08x\n", hr); + + timeout = 0; + while(nstreamends == 0 && timeout < 1000){ + Sleep(100); + timeout += 100; + } + + ok(nstreamends == 1, "Got wrong number of OnStreamEnd calls: %u\n", nstreamends); + + /* xaudio resets SamplesPlayed after processing an end-of-stream buffer */ + if(xaudio27) + IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state); + else + IXAudio2SourceVoice_GetState(src, &state, 0); + ok(state.SamplesPlayed == 0, "Got wrong samples played\n"); if(xaudio27) IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src); else IXAudio2SourceVoice_DestroyVoice(src); + IXAudio2MasteringVoice_DestroyVoice(master); + + HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData); } static UINT32 play_to_completion(IXAudio2SourceVoice *src, UINT32 max_samples) diff --git a/dlls/xaudio2_7/xaudio_dll.c b/dlls/xaudio2_7/xaudio_dll.c index 540e772..aee3c4e 100644 --- a/dlls/xaudio2_7/xaudio_dll.c +++ b/dlls/xaudio2_7/xaudio_dll.c @@ -3085,9 +3085,14 @@ static void update_source_state(XA2SourceImpl *src) TRACE("%p: done with buffer %u\n", src, old_buf); + if(src->buffers[old_buf].xa2buffer.Flags & XAUDIO2_END_OF_STREAM) + src->played_frames = 0; + if(src->cb){ IXAudio2VoiceCallback_OnBufferEnd(src->cb, src->buffers[old_buf].xa2buffer.pContext); + if(src->buffers[old_buf].xa2buffer.Flags & XAUDIO2_END_OF_STREAM) + IXAudio2VoiceCallback_OnStreamEnd(src->cb); if(src->nbufs > 0) IXAudio2VoiceCallback_OnBufferStart(src->cb, -- 2.5.1