From: Józef Kucia Subject: [PATCH 5/7] d3d11: Add ID3D11Buffer interface stub. Message-Id: <1441231615-10101-5-git-send-email-jkucia@codeweavers.com> Date: Thu, 3 Sep 2015 00:06:53 +0200 --- dlls/d3d11/buffer.c | 149 ++++++++++++++++++++++++++++++++++++++++----- dlls/d3d11/d3d11_private.h | 3 +- 2 files changed, 137 insertions(+), 15 deletions(-) diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c index cf97712..d0655a2 100644 --- a/dlls/d3d11/buffer.c +++ b/dlls/d3d11/buffer.c @@ -24,36 +24,47 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11); -static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface) +/* ID3D11Buffer methods */ + +static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface) { - return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); + return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface); } -/* IUnknown methods */ - -static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out) +static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out) { + struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); + TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); - if (IsEqualGUID(riid, &IID_ID3D10Buffer) - || IsEqualGUID(riid, &IID_ID3D10Resource) - || IsEqualGUID(riid, &IID_ID3D10DeviceChild) + if (IsEqualGUID(riid, &IID_ID3D11Buffer) + || IsEqualGUID(riid, &IID_ID3D11Resource) + || IsEqualGUID(riid, &IID_ID3D11DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { - IUnknown_AddRef(iface); + ID3D11Buffer_AddRef(iface); *out = iface; return S_OK; } - WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); + if (IsEqualGUID(riid, &IID_ID3D10Buffer) + || IsEqualGUID(riid, &IID_ID3D10Resource) + || IsEqualGUID(riid, &IID_ID3D10DeviceChild)) + { + ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface); + *out = &buffer->ID3D10Buffer_iface; + return S_OK; + } + + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *out = NULL; return E_NOINTERFACE; } -static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) +static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface) { - struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); ULONG refcount = InterlockedIncrement(&buffer->refcount); TRACE("%p increasing refcount to %u.\n", buffer, refcount); @@ -69,9 +80,9 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) return refcount; } -static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) +static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface) { - struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface); ULONG refcount = InterlockedDecrement(&buffer->refcount); TRACE("%p decreasing refcount to %u.\n", buffer, refcount); @@ -91,6 +102,115 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) return refcount; } +static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device) +{ + FIXME("iface %p, device %p stub!\n", iface, device); +} + +static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface, + REFGUID guid, UINT *data_size, void *data) +{ + FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface, + REFGUID guid, UINT data_size, const void *data) +{ + FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface, + REFGUID guid, const IUnknown *data) +{ + FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); + + return E_NOTIMPL; +} + +static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface, + D3D11_RESOURCE_DIMENSION *resource_dimension) +{ + TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); + + *resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER; +} + +static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority) +{ + FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority); +} + +static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface) +{ + FIXME("iface %p stub!\n", iface); + + return 0; +} + +static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc) +{ + FIXME("iface %p, desc %p stub!\n", iface, desc); +} + +static const struct ID3D11BufferVtbl d3d11_buffer_vtbl = +{ + /* IUnknown methods */ + d3d11_buffer_QueryInterface, + d3d11_buffer_AddRef, + d3d11_buffer_Release, + /* ID3D11DeviceChild methods */ + d3d11_buffer_GetDevice, + d3d11_buffer_GetPrivateData, + d3d11_buffer_SetPrivateData, + d3d11_buffer_SetPrivateDataInterface, + /* ID3D11Resource methods */ + d3d11_buffer_GetType, + d3d11_buffer_SetEvictionPriority, + d3d11_buffer_GetEvictionPriority, + /* ID3D11Buffer methods */ + d3d11_buffer_GetDesc, +}; + +/* ID3D10Buffer methods */ + +static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface) +{ + return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); +} + +/* IUnknown methods */ + +static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out) +{ + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); + + TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); + + return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out); +} + +static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) +{ + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); + + TRACE("iface %p.\n", iface); + + return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface); +} + +static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) +{ + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); + + TRACE("iface %p.\n", iface); + + return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface); +} + /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device) @@ -240,6 +360,7 @@ HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device, struct wined3d_buffer_desc wined3d_desc; HRESULT hr; + buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl; buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl; buffer->refcount = 1; wined3d_mutex_lock(); diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 8d2224b..12e4df2 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -133,9 +133,10 @@ struct d3d_texture3d HRESULT d3d_texture3d_create(struct d3d_device *device, const D3D11_TEXTURE3D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture3d **texture) DECLSPEC_HIDDEN; -/* ID3D10Buffer */ +/* ID3D11Buffer, ID3D10Buffer */ struct d3d_buffer { + ID3D11Buffer ID3D11Buffer_iface; ID3D10Buffer ID3D10Buffer_iface; LONG refcount; -- 2.4.6