From: Alistair Leslie-Hughes Subject: [3/3] d3dx10_43: Added D3DX10CreateEffectFromMemory stub Message-Id: Date: Wed, 2 Sep 2015 15:55:52 +1000 Hi, Changelog: d3dx10_43: Added D3DX10CreateEffectFromMemory stub Best Regards Alistair Leslie-Hughes From 810bfdf3e2b0d08279d066e8fa2f0af194e63de4 Mon Sep 17 00:00:00 2001 From: Alistair Leslie-Hughes Date: Wed, 22 Jul 2015 14:20:34 +1000 Subject: d3dx10_43: Added D3DX10CreateEffectFromMemory stub. --- dlls/d3dx10_43/d3dx10_43.spec | 2 +- dlls/d3dx10_43/d3dx10_43_main.c | 13 +++++++++++++ 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index 5bc871b..ada1fa0 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -22,7 +22,7 @@ @ stub D3DX10CreateDeviceAndSwapChain(ptr long long long ptr ptr ptr) @ stdcall D3DX10CreateEffectFromFileA(str ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stdcall D3DX10CreateEffectFromFileW(wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr) -@ stub D3DX10CreateEffectFromMemory(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DX10CreateEffectFromMemory(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectFromResourceA(long str str ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectFromResourceW(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectPoolFromFileA(str ptr ptr str long long ptr ptr ptr ptr ptr) diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c index 1b505fa..0e4c580 100644 --- a/dlls/d3dx10_43/d3dx10_43_main.c +++ b/dlls/d3dx10_43/d3dx10_43_main.c @@ -90,3 +90,16 @@ HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SH return E_NOTIMPL; } + +HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename, + const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, + UINT fxflags, ID3D10Device *device, ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, + ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) +{ + FIXME("data %p, datasize %lu, filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " + "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", + data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, + effectpool, pump, effect, errors, hresult); + + return E_NOTIMPL; +} -- 2.4.5