From: Henri Verbeet Subject: [PATCH 4/5] d2d1: Implement d2d_solid_color_brush_GetFactory(). Message-Id: <1438534569-29778-4-git-send-email-hverbeet@codeweavers.com> Date: Sun, 2 Aug 2015 18:56:08 +0200 --- dlls/d2d1/brush.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c index 464fd18..a2227fa 100644 --- a/dlls/d2d1/brush.c +++ b/dlls/d2d1/brush.c @@ -219,9 +219,11 @@ static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_Release(ID2D1SolidColorBrus static void STDMETHODCALLTYPE d2d_solid_color_brush_GetFactory(ID2D1SolidColorBrush *iface, ID2D1Factory **factory) { - FIXME("iface %p, factory %p stub!\n", iface, factory); + struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface); - *factory = NULL; + TRACE("iface %p, factory %p.\n", iface, factory); + + ID2D1Factory_AddRef(*factory = brush->factory); } static void STDMETHODCALLTYPE d2d_solid_color_brush_SetOpacity(ID2D1SolidColorBrush *iface, float opacity) -- 2.1.4