From: Józef Kucia Subject: [PATCH 1/4] wined3d: Show fixme about unimplemented vertex processing once. (try 2) Message-Id: <1435878255-26506-1-git-send-email-joseph.kucia@gmail.com> Date: Fri, 3 Jul 2015 01:04:12 +0200 --- dlls/wined3d/state.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index c28798d..1a95161 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1889,8 +1889,12 @@ static void state_ckeyblend(struct wined3d_context *context, const struct wined3 static void state_swvp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { + static int once; if (state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING]) - FIXME("Software vertex processing not implemented.\n"); + { + if (!once++) + FIXME("Software vertex processing not implemented.\n"); + } } static void get_src_and_opr(DWORD arg, BOOL is_alpha, GLenum* source, GLenum* operand) { -- 2.3.6