From: Aaryaman Vasishta Subject: d3drm/tests: Add test for IDirect3DRM*::CreateDeviceFromSurface (try 7 resend). Message-Id: <1435589168-9899-2-git-send-email-jem456.vasishta@gmail.com> Date: Mon, 29 Jun 2015 20:16:07 +0530 --- dlls/d3drm/tests/d3drm.c | 193 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 193 insertions(+) diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c index 666150f..5100630 100644 --- a/dlls/d3drm/tests/d3drm.c +++ b/dlls/d3drm/tests/d3drm.c @@ -2148,6 +2148,198 @@ cleanup: DestroyWindow(window); } +static void test_create_device_from_surface(void) +{ + DDSCAPS caps = { DDSCAPS_ZBUFFER }; + DDSURFACEDESC desc; + IDirectDraw *ddraw = NULL; + IDirect3DRM *d3drm1 = NULL; + IDirect3DRM2 *d3drm2 = NULL; + IDirect3DRMDevice2 *device2 = NULL; + IDirect3DDevice2 *d3ddevice2 = NULL; + IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL; + DWORD expected_flags; + HWND window; + GUID driver = IID_IDirect3DRGBDevice; + ULONG ref1, ref2, ref3, surface_ref1, surface_ref2; + RECT rc; + BOOL use_sysmem_zbuffer = FALSE; + HRESULT hr; + + hr = DirectDrawCreate(NULL, &ddraw, NULL); + ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr); + + window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0); + GetClientRect(window, &rc); + + hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); + ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); + + hr = Direct3DRMCreate(&d3drm1); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr); + ref1 = get_refcount((IUnknown *)d3drm1); + + hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr); + ref2 = get_refcount((IUnknown *)d3drm2); + + /* Create a surface and use it to create the retained mode device. */ + memset(&desc, 0, sizeof(desc)); + desc.dwSize = sizeof(desc); + desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; + desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; + desc.dwWidth = rc.right; + desc.dwHeight = rc.bottom; + + hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL); + ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); + + hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2); + todo_wine ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr); + IDirectDrawSurface_Release(surface); + + desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE; + hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL); + ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); + surface_ref1 = get_refcount((IUnknown *)surface); + hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2); + ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr); + ref3 = get_refcount((IUnknown *)d3drm1); + todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3); + ref3 = get_refcount((IUnknown *)d3drm2); + ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3); + surface_ref2 = get_refcount((IUnknown *)surface); + todo_wine ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", + surface_ref1, surface_ref2); + + /* Check if CreateDeviceFromSurface creates a primary surface */ + hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, + NULL, &d3drm_surface, surface_callback); + ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr); + ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface); + + hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2); + todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr); + if (FAILED(hr)) + goto cleanup; + + hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface); + ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr); + ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface); + + /* Check properties of attached depth surface */ + hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &ds); + ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr); + + memset(&desc, 0, sizeof(desc)); + desc.dwSize = sizeof(desc); + hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc); + ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr); + + use_sysmem_zbuffer = desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY; + ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimentions = %u, %u, got %u, %u.\n", + rc.right, rc.bottom, desc.dwWidth, desc.dwHeight); + ok(desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps); + expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH; + ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags); + + IDirectDrawSurface_Release(ds); + IDirect3DDevice2_Release(d3ddevice2); + IDirectDrawSurface_Release(d3drm_surface); + if (device2) + { + IDirect3DRMDevice2_Release(device2); + ref3 = get_refcount((IUnknown *)d3drm1); + ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3); + ref3 = get_refcount((IUnknown *)d3drm2); + ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3); + surface_ref2 = get_refcount((IUnknown *)surface); + ok(surface_ref2 == surface_ref1, "Expected surface_ref2 == surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", + surface_ref1, surface_ref2); + hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds); + ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr); + if (SUCCEEDED(hr)) + { + /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/ + ref1 = IDirectDrawSurface_Release(ds); + ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1); + } + } + ref1 = IDirectDrawSurface_Release(surface); + ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1); + + memset(&desc, 0, sizeof(desc)); + desc.dwSize = sizeof(desc); + desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; + desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; + desc.dwWidth = rc.right; + desc.dwHeight = rc.bottom; + + hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL); + ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); + + memset(&desc, 0, sizeof(desc)); + desc.dwSize = sizeof(desc); + desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; + desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | (use_sysmem_zbuffer ? DDSCAPS_SYSTEMMEMORY : 0); + desc.dwZBufferBitDepth = 16; + desc.dwWidth = rc.right; + desc.dwHeight = rc.bottom; + hr = IDirectDraw_CreateSurface(ddraw, &desc, &ds, NULL); + ok(hr == DD_OK, "Cannot create depth surface (hr = %x).\n", hr); + hr = IDirectDrawSurface_AddAttachedSurface(surface, ds); + ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); + + hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2); + ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr); + + hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2); + todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr); + if (FAILED(hr)) + goto cleanup; + + hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface); + ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr); + ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface); + + /* Check if depth surface matches the one we created */ + hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds); + ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr); + ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds); + + IDirectDrawSurface_Release(d3drm_ds); + IDirectDrawSurface_Release(d3drm_surface); + IDirectDrawSurface_Release(ds); + +cleanup: + if (d3ddevice2) + IDirect3DDevice2_Release(d3ddevice2); + if (device2) + { + IDirect3DRMDevice2_Release(device2); + hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds); + todo_wine ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr); + if (SUCCEEDED(hr)) + { + /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/ + ref1 = IDirectDrawSurface_Release(ds); + ok(ref1 == 1, "Expected ref1 == 1, got %u", ref1); + } + } + if (surface) + { + ref1 = IDirectDrawSurface_Release(surface); + ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1); + } + if (d3drm2) + IDirect3DRM2_Release(d3drm2); + if (d3drm1) + IDirect3DRM_Release(d3drm1); + if (ddraw) + IDirectDraw_Release(ddraw); + DestroyWindow(window); +} + START_TEST(d3drm) { test_MeshBuilder(); @@ -2166,4 +2358,5 @@ START_TEST(d3drm) test_d3drm_qi(); test_frame_qi(); test_create_device_from_clipper(); + test_create_device_from_surface(); } -- 2.3.2 (Apple Git-55)