From: Stefan Dösinger Subject: [PATCH 8/8] wined3d: Downgrade the framebuffer attachment FIXMEs to WARNs. Message-Id: <1432282288-18626-8-git-send-email-stefan@codeweavers.com> Date: Fri, 22 May 2015 10:11:28 +0200 It seems that Geforce 7 GPUs don't allow 1D and 3D FBO attachments. That's not an issue for us on these cards. r200 refuses to render to WINED3DFMT_R8G8B8A8_UNORM. Also not much of an issue for a pre-d3d10 GPU. --- dlls/wined3d/utils.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index cc3f2a7..2551050 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1608,7 +1608,7 @@ static void check_fbo_compat(const struct wined3d_gl_info *gl_info, struct wined { if (format->flags[type] & WINED3DFMT_FLAG_RENDERTARGET) { - FIXME("Format %s with rendertarget flag is not supported as FBO color attachment (type %u)," + WARN("Format %s with rendertarget flag is not supported as FBO color attachment (type %u)," " and no fallback specified.\n", debug_d3dformat(format->id), type); format->flags[type] &= ~WINED3DFMT_FLAG_RENDERTARGET; } @@ -1642,7 +1642,7 @@ static void check_fbo_compat(const struct wined3d_gl_info *gl_info, struct wined } else { - FIXME("Format %s rtInternal format is not supported as FBO %s attachment, type %u.\n", + WARN("Format %s rtInternal format is not supported as FBO %s attachment, type %u.\n", debug_d3dformat(format->id), type_string, type); format->flags[type] &= ~WINED3DFMT_FLAG_RENDERTARGET; } -- 2.3.6