From: Sebastian Lackner Subject: wined3d: Fix typo in init_output_registers. Message-Id: <55241DB0.3010100@fds-team.de> Date: Tue, 07 Apr 2015 20:10:56 +0200 --- dlls/wined3d/arb_program_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) From e1acc8a963044cc6dcf58266e56e5ca95b9d5675 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Tue, 7 Apr 2015 20:07:56 +0200 Subject: wined3d: Fix typo in init_output_registers. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 0d4d5e1..091ae1d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4166,7 +4166,7 @@ static void init_output_registers(const struct wined3d_shader *shader, for (j = 0; j < ps_input_sig->element_count; ++j) { - const struct wined3d_shader_signature_element *input = &ps_input_sig->elements[i]; + const struct wined3d_shader_signature_element *input = &ps_input_sig->elements[j]; if (!input->semantic_name) continue; -- 2.3.5