From: Henri Verbeet Subject: [PATCH 4/5] d2d1: Implement d2d_d3d_render_target_GetTags(). Message-Id: <1427443626-9485-4-git-send-email-hverbeet@codeweavers.com> Date: Fri, 27 Mar 2015 09:07:05 +0100 --- dlls/d2d1/render_target.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index b6e68dc..ae82550 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -904,10 +904,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *i static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) { - FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2); - *tag1 = 0; - *tag2 = 0; + *tag1 = render_target->tag1; + *tag2 = render_target->tag2; } static void STDMETHODCALLTYPE d2d_d3d_render_target_PushLayer(ID2D1RenderTarget *iface, -- 1.7.10.4