From: Henri Verbeet Subject: [PATCH 4/5] d2d1: Implement d2d_d3d_render_target_SetAntialiasMode(). Message-Id: <1427359280-22369-4-git-send-email-hverbeet@codeweavers.com> Date: Thu, 26 Mar 2015 09:41:19 +0100 --- dlls/d2d1/d2d1_private.h | 1 + dlls/d2d1/render_target.c | 6 +++++- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index e416197..e82d23c 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -64,6 +64,7 @@ struct d2d_d3d_render_target ID3D10PixelShader *rect_solid_ps; ID3D10PixelShader *rect_bitmap_ps; + D2D1_ANTIALIAS_MODE antialias_mode; IDWriteRenderingParams *text_rendering_params; D2D1_SIZE_U pixel_size; diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 80f9fea..dd74a58 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -832,7 +832,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarg static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1RenderTarget *iface, D2D1_ANTIALIAS_MODE antialias_mode) { - FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); + + render_target->antialias_mode = antialias_mode; } static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface) -- 1.7.10.4