From: Henri Verbeet Subject: [PATCH 5/5] d2d1: Implement d2d_state_block_SetDescription(). Message-Id: <1427274331-4922-5-git-send-email-hverbeet@codeweavers.com> Date: Wed, 25 Mar 2015 10:05:31 +0100 --- dlls/d2d1/state_block.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/dlls/d2d1/state_block.c b/dlls/d2d1/state_block.c index e893264..28da331 100644 --- a/dlls/d2d1/state_block.c +++ b/dlls/d2d1/state_block.c @@ -94,7 +94,11 @@ static void STDMETHODCALLTYPE d2d_state_block_GetDescription(ID2D1DrawingStateBl static void STDMETHODCALLTYPE d2d_state_block_SetDescription(ID2D1DrawingStateBlock *iface, const D2D1_DRAWING_STATE_DESCRIPTION *desc) { - FIXME("iface %p, desc %p stub!\n", iface, desc); + struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock(iface); + + TRACE("iface %p, desc %p.\n", iface, desc); + + state_block->drawing_state = *desc; } static void STDMETHODCALLTYPE d2d_state_block_SetTextRenderingParams(ID2D1DrawingStateBlock *iface, -- 1.7.10.4