From: Stefan Dösinger Subject: [PATCH 1/5] wined3d: Fix mode comparison in wined3d_set_adapter_display_mode. Message-Id: <1416424433-1467-1-git-send-email-stefan@codeweavers.com> Date: Wed, 19 Nov 2014 20:13:49 +0100 It looks like 107751 was applied by accident. This patch fixes the issues Henri pointed out in 107751. --- dlls/wined3d/directx.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index dbd433b..794496b 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3325,7 +3325,7 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d, } else { - if(!EnumDisplaySettingsW(adapter->DeviceName, ENUM_REGISTRY_SETTINGS, &new_mode)) + if (!EnumDisplaySettingsW(adapter->DeviceName, ENUM_REGISTRY_SETTINGS, &new_mode)) { ERR("Failed to read mode from registry.\n"); return WINED3DERR_NOTAVAILABLE; @@ -3344,7 +3344,7 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d, && (current_mode.dmDisplayFrequency == new_mode.dmDisplayFrequency || !(new_mode.dmFields & DM_DISPLAYFREQUENCY)) && (current_mode.u2.dmDisplayFlags == new_mode.u2.dmDisplayFlags - || new_mode.dmFields & DM_DISPLAYFLAGS)) + || !(new_mode.dmFields & DM_DISPLAYFLAGS))) { TRACE("Skipping redundant mode setting call.\n"); return WINED3D_OK; -- 2.0.4