From: Henri Verbeet Subject: [PATCH 4/5] d3d10core: Properly handle parentless views in d3d10_device_OMGetRenderTargets(). Message-Id: <1409568179-15097-4-git-send-email-hverbeet@codeweavers.com> Date: Mon, 1 Sep 2014 12:42:58 +0200 --- dlls/d3d10core/device.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 157638b..425bf74 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -955,13 +955,13 @@ static void STDMETHODCALLTYPE d3d10_device_OMGetRenderTargets(ID3D10Device1 *ifa for (i = 0; i < view_count; ++i) { - if (!(wined3d_view = wined3d_device_get_rendertarget_view(device->wined3d_device, i))) + if (!(wined3d_view = wined3d_device_get_rendertarget_view(device->wined3d_device, i)) + || !(view_impl = wined3d_rendertarget_view_get_parent(wined3d_view))) { render_target_views[i] = NULL; continue; } - view_impl = wined3d_rendertarget_view_get_parent(wined3d_view); render_target_views[i] = &view_impl->ID3D10RenderTargetView_iface; ID3D10RenderTargetView_AddRef(render_target_views[i]); } @@ -971,13 +971,13 @@ static void STDMETHODCALLTYPE d3d10_device_OMGetRenderTargets(ID3D10Device1 *ifa { struct d3d10_depthstencil_view *view_impl; - if (!(wined3d_view = wined3d_device_get_depth_stencil_view(device->wined3d_device))) + if (!(wined3d_view = wined3d_device_get_depth_stencil_view(device->wined3d_device)) + || !(view_impl = wined3d_rendertarget_view_get_parent(wined3d_view))) { *depth_stencil_view = NULL; } else { - view_impl = wined3d_rendertarget_view_get_parent(wined3d_view); *depth_stencil_view = &view_impl->ID3D10DepthStencilView_iface; ID3D10DepthStencilView_AddRef(*depth_stencil_view); } -- 1.7.10.4