From: "Erich E. Hoover" Subject: [PATCH 5/6] quartz: Fix race condition on EndFlush between csRenderLock and filter.csFilter. Message-Id: Date: Wed, 30 Jul 2014 19:48:05 -0600 csRenderLock should be locked before filter.csFilter to avoid deadlocks. From b67543fba9b2af87654533831aee2c4dae43571a Mon Sep 17 00:00:00 2001 From: "Erich E. Hoover" Date: Thu, 17 Jul 2014 10:31:17 -0600 Subject: quartz: Fix race condition on EndFlush between csRenderLock and filter.csFilter. --- dlls/quartz/videorenderer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/quartz/videorenderer.c b/dlls/quartz/videorenderer.c index 4e8f359..5fe0aea 100644 --- a/dlls/quartz/videorenderer.c +++ b/dlls/quartz/videorenderer.c @@ -377,8 +377,8 @@ static HRESULT WINAPI VideoRenderer_EndFlush(BaseRenderer* iface) LeaveCriticalSection(&iface->csRenderLock); LeaveCriticalSection(&iface->filter.csFilter); WaitForSingleObject(This->hEvent, INFINITE); - EnterCriticalSection(&iface->filter.csFilter); EnterCriticalSection(&iface->csRenderLock); + EnterCriticalSection(&iface->filter.csFilter); EnterCriticalSection(iface->pInputPin->pin.pCritSec); } if (This->renderer.filter.state == State_Paused) { -- 1.7.9.5