From: Matteo Bruni Subject: [PATCH 5/5] d3dx9: Skip the AddRef / Release calls if the new texture is the same as the old one. (try 2) Message-Id: <1397508722-12519-5-git-send-email-mbruni@codeweavers.com> Date: Mon, 14 Apr 2014 22:52:02 +0200 --- dlls/d3dx9_36/effect.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index a2a8e9f..8e2f850 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -2409,6 +2409,9 @@ static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base, { struct IDirect3DBaseTexture9 *oltexture = *(struct IDirect3DBaseTexture9 **)param->data; + if (texture == oltexture) + return D3D_OK; + if (texture) IDirect3DBaseTexture9_AddRef(texture); if (oltexture) IDirect3DBaseTexture9_Release(oltexture); -- 1.8.3.2